Post by Deleted on Apr 11, 2015 4:39:03 GMT
Jack Mythomania
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Weapons | items |
Jack isn't a fighter, and doesn't carry any weapons on him, unless you count the claws and fangs of his animal forms. | Starter Pack: Jack has a Starter Pack, which includes 2 potions, 1 ether, and a Phoenix down. |
SKILLS | Spells |
SHAPE-SHIFTING: Jack has the ability to shape-shift into any animal he's familiar with. This isn't a spell; it doesn't cost him any notable energy to shift. However, he is limited by time; it takes him a couple seconds to switch forms, and he needs hours of training in a form he hasn't used before to get the hang of it's abilities (this time is shortened if he's had a similar form before: most dogs are easy because he's practiced at a wolf shape, for example). Additionally, any damage he takes while transformed affects his human form as well, though it doesn't transfer to any future transformations. | The List of Spells you have goes here. You will add them as they are bought and earned. However, your character may only start out with one when they are first created. |
Pets | Transportation |
The List of pets you have goes here. You will add them as they are bought and earned. However, your character may only start out with one non-combative pet when they are first created. The only types of pets that can be in combat are Dream Eaters, however, you must buy them or earn them in rp to gain one. | Technically, Jack has no way to travel between worlds, but if asked he'd point to Abbigail and say "I have the world's fastest witch-taxi service!" or some similar story. Unless interrupted he would go into great detail about this fictional service and how much he was paying them to have one of their members follow him around everywhere. |
MEKAKU CITY ACTORS, Kano Shuuya, @fenrir3
TEMPLATE CREATED FOR KHD ONLY BY STRIDE.