Post by Admin on Feb 21, 2015 22:17:10 GMT
SITE SPECIES
THE GOOD, THE BAD, AND THE UGLY
Here on Kingdom Hearts: Destinies we have three different "species" to play as. Those with Hearts, known collectively as "Somebodies." Those that consume Hearts, known as "Heartless" and spawn of darkness, depending on who you ask. And those who desire Hearts, who call themselves "Nobodies."
Somebodies are any being that possesses a heart. While predominantly human, there are also other races out there. Somebodies make up the vast majority of the Worlds' populations. As they are the only of the three species to possess a heart they are highly sought after. Heartless are drawn to them to consume their heart and Nobodies are known to try and steal the heart for themselves. If a Somebody were to lose their heart, the darkness inside would become one of the Heartless and their body would reanimate into a Nobody.
There are rumors of seven beings scattered throughout the Worlds who each possess a heart made of pure light. These "Nobles of Heart" as the myths describe them are unable to turn to darkness when their heart is stolen. If all seven were to be gathered together, Kingdom Hearts is said to appear.
Somebodies have no central government, with each World governing themselves.
Heartless are formed from the darkness in ones own heart. Each time a heart is stolen, a Heartless is formed. The vast majority of heartless are mindless monsters who only seek other hearts to consume. There are two types of Heartless: natural Heartless known as Purebloods, and artificial Heartless known as Branded. There is no difference beyond that.
There are rare examples of Heartless that keep their minds even after succumbing to the darkness. They can take many forms, powerful ones would recreate the body they had in life while others are content with roaming about in simple Shadow form.
Anyone powerful enough can control the Heartless, until they are overwhelmed by the darkness and are themselves turned into a Heartless. Powerful, independent Heartless are also known to command lesser Heartless. Without any form of leadership, all Heartless revert back to their primal instincts to seek out all Hearts.
When a Somebody's heart is taken from them, the empty body they leave behind will take on a life of it's own. A shell devoid of all emotions, Nobodies comprise the third species. As with Heartless, there are two different forms of Nobodies, the more monstrous Husks and the more humanoid Shells. All Nobodies consigned to Husk form are mindless and only exist to follow the orders of their superiors. Shell Nobodies are the playable form and retain visual similarities to their former Somebody self.
Each Shell Nobody has a specific power over a certain element, that element could be as normal as fire or as unique as cherry blossoms. And each Nobody comes to be with no recollection of their past life beyond a few scattered memories. Each Nobody has a choice as to whether they wish to find out more about their past or start a new life for themselves.
The main governing force of Nobodies is Organization Thirteen. A group of strong willed and very powerful Nobodies named after the Council of Thirteen whose decisions rule over the entire Organization. Though not common their are Nobodies that exist outside the rule of Org. XIII.
SOMEBODY HELP ME
Somebodies are any being that possesses a heart. While predominantly human, there are also other races out there. Somebodies make up the vast majority of the Worlds' populations. As they are the only of the three species to possess a heart they are highly sought after. Heartless are drawn to them to consume their heart and Nobodies are known to try and steal the heart for themselves. If a Somebody were to lose their heart, the darkness inside would become one of the Heartless and their body would reanimate into a Nobody.
There are rumors of seven beings scattered throughout the Worlds who each possess a heart made of pure light. These "Nobles of Heart" as the myths describe them are unable to turn to darkness when their heart is stolen. If all seven were to be gathered together, Kingdom Hearts is said to appear.
Somebodies have no central government, with each World governing themselves.
YOUR A HEARTLESS JERK
Heartless are formed from the darkness in ones own heart. Each time a heart is stolen, a Heartless is formed. The vast majority of heartless are mindless monsters who only seek other hearts to consume. There are two types of Heartless: natural Heartless known as Purebloods, and artificial Heartless known as Branded. There is no difference beyond that.
There are rare examples of Heartless that keep their minds even after succumbing to the darkness. They can take many forms, powerful ones would recreate the body they had in life while others are content with roaming about in simple Shadow form.
Anyone powerful enough can control the Heartless, until they are overwhelmed by the darkness and are themselves turned into a Heartless. Powerful, independent Heartless are also known to command lesser Heartless. Without any form of leadership, all Heartless revert back to their primal instincts to seek out all Hearts.
AIN'T NOBODY BETTER THEN I
When a Somebody's heart is taken from them, the empty body they leave behind will take on a life of it's own. A shell devoid of all emotions, Nobodies comprise the third species. As with Heartless, there are two different forms of Nobodies, the more monstrous Husks and the more humanoid Shells. All Nobodies consigned to Husk form are mindless and only exist to follow the orders of their superiors. Shell Nobodies are the playable form and retain visual similarities to their former Somebody self.
Each Shell Nobody has a specific power over a certain element, that element could be as normal as fire or as unique as cherry blossoms. And each Nobody comes to be with no recollection of their past life beyond a few scattered memories. Each Nobody has a choice as to whether they wish to find out more about their past or start a new life for themselves.
The main governing force of Nobodies is Organization Thirteen. A group of strong willed and very powerful Nobodies named after the Council of Thirteen whose decisions rule over the entire Organization. Though not common their are Nobodies that exist outside the rule of Org. XIII.
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