Post by Deleted on Apr 7, 2015 4:53:06 GMT
Jormungand
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Appearance |
The hover image is accurate, though Jormungand's expression tends to be less apathetic and more focused, sometimes even angry. |
Personality |
Jormungand is Driven: Jormungand has set his sights on destroying those in authority and turning Traverse Town, and eventually all worlds, into anarchy. He may be convinced to wait till the right moment to strike, and isn't going to do anything foolhardy, but he will not stop, and he will not back down. He approaches everything with this same fervor. Jormungand is Irritable: Jormungand has lost everything he's ever valued, and he sees it as "the system's" fault. Anyone standing up for authorities will immediately earn his ire. Unless he has some reason to keep his opinions to himself he will give such people a piece of his mind, and his blade if they get him riled up enough. Jormungand is Paranoid: Jormungand has been failed by those he trusted one too many times, and now he doesn't trust anyone or anything to be what they appear to. The only absolutes he believes in is himself, and that authority figures are the scum of the earth. Jormungand is a Happy Heartless: Jormungand sees his current state as a step up from being a Somebody, and has no intentions of replacing his missing heart. He believes he is in some sort of middle state, between human and perfection. He believes if he pushes himself passed his limits again, he'll finish the transformation and become the ultimate being of chaos. Whether this is accurate or not, there is no way of knowing. |
History |
There was a young boy in Traverse Town, an orphan named Fenris. The orphanage Fenris lived in was poor, and overburdened with children. There was never enough to go around, and Fenris was one of the small ones. So he learned to steal food from people who had it. But that meant that the few people who did come to the orphanage to adopt weren't interested in him, because he was a trouble child, a thief. As he grew older, he became the big kid, and he began to use his size to make sure everyone got what they needed. He made it work, because no one else would. Then one day the district was attacked by heartless. The orphans were protected by the guards, but they had to flee the building. It was destroyed in the fighting, and there wasn't anywhere to put the children anymore; they were stuck on the streets. Fenris and one of the other older boys, Thomas, began trying to fight the heartless, sneaking into the more dangerous districts. they were teenagers, but they had been taught by the greatest teacher of all: necessity, and they held their own. They tried to protect what little home they had left from the encroaching darkness, but they weren't strong enough to fight of the never-ending swarm. Finally, they decided to strike at the source: a building they new the darkness had made into a kind of nest. They ran in, swinging their blades at anything that moved, but they were just kids, and they were out of their league. Realizing they had to retreat, Fenris tried to bring Thomas with him, but Thomas had gotten seperated, and was trapped inside. Fenris went back to the safe districts and tired to get help. The guards refused: they couldn't leave the majority unprotected for the sake of one child, who was likely already gone. But a man with a keyblade was there, and he promised to do what he could. he went to the building, and cleared it of heartless. But Thomas was nowhere to be found; he was most likely one of the heartless the Keyblade Weilder had destroyed. When he returned empty-handed, Fenris was devistated. He didn't understand, didn't want to understand, that it wasn't the Keyblader's fault. He lost all faith in authority figures that night, and swore he would be a real hero. The next time he went out, he had decided he wouldn't come back to the safe district until after he had destroyed every heartless in town. He kept his promise. Jormungad woke up, surrounded by shadow. They looked at him, cocking their heads in their jerking fashion, and turned back to what they had been doing before he materialized: wandering the building aimlessly. Jormungand felt his chest, the hole hidden inside; his heart was gone. In it's place was a power he had never felt before: darkness. He was a Heartless. Jormungand realized that he was no longer held back by his former limitations: through darkness he had transcended them. With that power came a realization; the heartless had never been a problem; they were not killing people as he had been told; they were the next step towards perfection. They did what they wanted, without need of food or water or rules. They simply WERE. He simply WAS. It was the authorities who were wrong. Who had caused all his troubles throughout his first life. And now he had the power to do something about it. Jormungand began to lead the more mindless heartless in strikes against the "safer" parts of Traverse Town, slowly reducing the power and control of the authorities in favor of the anarchy of darkness. It has been 2 years since his rebirth, and Jormungand continues to stage attacks, though he occasionally attempts to slip into the safe areas pretending to be a Somebody so as to get a feel for his opponent's defenses. |
OOC Name: Fenrir | ROLE: ORIGINAL |
Vocaloid, Kagamine Len, Jormungand
TEMPLATE CREATED FOR KHD ONLY BY STRIDE.